paul lawitzki

software developer and game designer

detuned

"detuned" is a short first-person experience made for GameJolt's #glitchjam in 2014. I teamed up with Christoph Rasulis and Benjamin Rudolf initially to create a game for the Oculus Rift. After roughly four days of work at the final days of the game jam, we finished this little piece and presented it on GameJolt to the public.

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